A
Address
Your position in relation to the ball as you
prepare to strike.
Albatross
A score of three under par on a hole.
Alignment
How your body is aligned in relation to an
imagined ball-to-target line.
Approach shot
One whose target is the green.
Approach putt (or lag putt)
A putt not directly aimed at the hole, but close
enough to make the next putt a certainty.
B Return
to top

Backspin
The spin on the ball caused by the loft of the
club face.
Backswing
The first part of the swing, when the club is
taken away from the ball to behind the shoulder.
Banana ball
A bad slice, so called because the flight of the
ball resembles the shape of a banana.
Barber
A player that talks to the point of annoyance.
Birdie
A score of one under par on a hole.
Blind
A hole or shot where you can't see your target.
Bogey
Originally the expected score in which a good
player was reckoned to complete a hole, but now
replaced by par. Bogey has come to mean one over
par on a hole.
Borrow
How much you have to aim right or left when
putting to allow for the slope of the green to
bring the ball back to the hole.
Bunker
A natural or artificial depression on a fairway or
round the green. It is usually half -filled with
sand but can be made of earth or grass.
C Return
to top

Caddie
A helper who carries a player's bag around the
course and may advise on the course or the game.
Casual water
Water on the course which is not part of the
design, such as rain puddles or over-watered
areas. If a ball is in such water or, to play it,
the player's feet would be, one can take a free
drop.. If there is casual water on the green, a
ball on the green may be moved to the nearest
place equidistant from the hole from which the
putt will avoid water.
Chip
A lofted shot played from around the green.
Usually played with a pitching wedge or a sand
wedge.
Chip and run
A low shot that runs towards the flag played from
near the green.
Clubface
The area of the club that you use to hit the ball.
Clubhead
The part of the club attached to the lower end of
the shaft, and used for striking the ball.
Collar
Edge of a sand hazard.
Cup
The tubular lining sunk in the hole. Also the hole
itself.
D Return
to top

Deep stuff
Grass left to grow so that off-line shots are made
more difficult. Also called 'rough'.
Divot
A chunk of turf removed by the clubhead when you
play a shot, usually on the fairway.
Dog-leg
A hole with a fairway that bends sharply. A hazard
is often positioned at the angle of the dog-leg to
put you off driving across it.
Double bogey
A score of two over par for a hole.
Double eagle
A score of three under par on a hole (also called
an Albatross)
Downswing
The part of the golf swing from the top of the
backswing to striking the ball.
Draw
A shot with a slight, controlled curve through the
air, from right to left for a right-handed player
and right to left for a left-handed player.
Drive
A shot which is played from the tee, usually with
a driver (a 1 wood).
Driver
The 1 wood, the most powerful club in the set,
used for getting maximum distance off the tee.
Drop
When a ball must be lifted under penalty or
otherwise, the player, standing erect, holds the
ball at arm's length and shoulder height and drops
it making sure that it does not land any nearer
the hole.
E

Eagle
A score of two under par on a hole
F Return
to top

Face
The surface of the clubhead that strikes the ball.
Fade
A shot designed the curve slightly in the air,
from left to right for a right-handed player and
right to left for a left-handed player.
Fairway
The cut grass, and proper route, between the tee
and green.
Fairway woods
2, 3, 4, 5, and sometimes higher-numbered woods
designed to be used when the ball is in play after
the tee shot.
Flagstick
Also called the pin, flag, or stick, the flagstick
marks the hole.
Follow-through
The part of the swing beyond impact with the ball.
"Fore!"
The shouted word by which golfers warn others on
the course that they are in danger of being hit by
the ball.
Fourball
A matchplay or strokeplay game of two players on
each side, all four striking their own ball.
Foursome
A matchplay or strokeplay game between two sides
of two players each, the partners striking the
ball alternately.
Fringe
The collar of slightly longer grass around the the
close-mown putting surface of the green.
Full set
The 14 clubs which are allowed for playing a
round. A full set usually consists of three or
four wooden clubs or metal woods, nine or ten
irons and a putter.
G Return
to top

Get legs
A term shouted by a golfer when a shot just made
is assumed to be short of the intended goal.
Gimmee
Baby talk for "give me," a putt of two
feet or less that a friendly opponent declares
does not have to be holed out.
Grain
The angle at which the grass of a green grows.
Putting "against the grain" requires
more effort than "with the grain."
Green
The closely mown, carefully manicured target area
in which the hole is cut.
Grip
The part of the club you hold, and the way you
hold it.
Gross score
The number of shots taken to complete the course
before deduction of handicap to give the net
score.
Ground under repair
Area of a course temporarily out of play, from
which a ball may be removed for a drop without
penalty. A ball outside the area may also be moved
if the lie would cause the player to stand on it.
Guttie
A ball made from gutta percha. It lost popularity
when the wound ball was introduced at the
beginning of the 20th century.
H Return
to top

Half set
Either the odd or even irons, two woods and a
putter. A half set of clubs is all a beginning
golfer needs to start playing.
Handicap
A system devised to make play between golfers of
different standards an even match. Your handicap
is the number of strokes over par you average over
four rounds at a golf course. For instance, if
your average score is 88 on a par 72 course, you
are given a handicap of 16. In stroke play, if you
play with a person that has a 2 handicap, you are
allowed 14 strokes - the difference between your
handicaps - extra strokes, one on each of the most
difficult 14 holes. In match play, the longer
handicap player would receive 11 shots - three
quarters of the difference.
Hazard
A bunker, stream, ditch, lake, or pond are all
hazards. Hazards are defined by a course
committee.
Heel
The part of the club head beneath the end of the
shaft.
Hole
This can mean the actual hole that you putt into
or the entire area between tee and green.
Hole Handicap
Each score card indicates a handicap number for
each hole. The lower the number, the harder the
hole is to play. Some courses split odd and even
handicap numbers between the front nine and back
nine while others handicap all eighteen holes
together. For example, the front nine can have
handicap numbers 1,3,5,7,9,11,13,15 & 17 while
the back nine have 2,4,6,8,10,12,14,16, & 18.
In this case, the number 2 handicap hole isn't
necessarily the second hardest hole on the course.
It's the first hardest hole for that nine. A lot
of golfers prefer to have all eighteen handicapped
together but it is up to the course to decide.
Honor
To play first off the tee, the privilege of the
winner of the preceding hole.
Hook
Faulty stoke when the ball curves to the left for
right-handed players and right for left-handed
players.
I
Iron
Irons are metal-headed clubs used for most shots
between tee and green. Sometimes you can use them
from the tee at holes where accuracy is more
important than distance. The sand and pitching
wedges are also irons.
L Return
to top

Lateral water hazard
A ditch, stream, or pond roughly parallel to the
line of the hole. A ball picked out may be played
from either side, with a one-stroke penalty.
Lie
Where the ball is in relation to the ground it is
resting on. The more embedded in the grass or sand
the ball is, the worse the lie. Lie also refers to
the angle of the sole of the clubhead to the
shaft.
Links
A seaside golf course, typified by sand, turf, and
course grass, of the kind where golf was
originally played.
Loft
The angle of the clubface to the ground. The more
loft a club has (indicated by how high the number
is on the club) the higher the ball goes and the
shorter distance it travels.
Long game
Shots over about 180 yards (164m) long, played
from the tee or on the fairway with woods or
low-numbered irons.
Loose impediments
Twigs and leaves, not actually growing, and not
stuck to the ball, which may be removed from
around it without penalty. The ball must not be
moved.
Lost ball
If after a five-minute search, a ball cannot be
found, a competitor is penalized one stroke and
plays another ball from the spot where the first
one was hit, counting as the third shot.
M Return
to top

Mark
To identify the spot on the green where a player
has picked up a ball for cleaning or to clear the
way for another player's putt.
Matchplay
A game between two players or two sides which is
determined by the number of holes won or lost.
Mulligan
A second shot permitted without penalty. Usually
only one is allowed per round and is limited to
tee shots although the number can be agreed upon
by players before the round begins.
N

Net score
A player's score for a round after the handicap
allowance has been deducted.
O

Out of bounds
A ball is out of bounds if it lands anywhere
prohibited for play - Usually beyond the courses
boundaries.
P Return
to top

Par
The standard score for a hole, usually based on
it's length. Holes up to 250 yards (228m) long are
par 3's, up to 475 yards (434m) par 4's and any
longer than that are par 5's. Course committees
are now authorized to vary par when a hole's
difficulty warrants not sticking rigidly to the
distances laid down.
Penalty
In stroke play, a rule infringement usually costs
two strokes; in match play, the hole is generally
lost.
Pin
Informal name for the flagstick in the hole.
Pitch
A reasonably high shot onto the green, traveling
anything from a few yards to 120 yards (110m). You
generally use a 9 iron, a pitching wedge, or a
sand wedge.
Pitching wedge
A short iron with a large degree of loft, used for
pitching high but short shots onto the green.
Play-off
If a competition ends with a tie, the winner is
decided by playing further holes. Currently, the
winner is usually the first competitor to win a
hole. The U.S. and British Opens are exceptions.
Provisional
A ball played when it seems likely that the
preceding shot is lost or out of bounds. It will
count, plus a penalty.
Putt
The rolling shot taken on the green, with a
putter.
R Return
to top
Reading the green
Looking at the slope and contours of the green to
decide the line and speed of your putt.
Rating/Slope
The United States Golf Association has committees
all over the country that go to member courses to
evaluate and assign each course a rating and
slope. It is not an arbitrary number the USGA
assigns--it's not meted out just because the
officials think the course is tough, or the wind
was blowing and taking most shots out of bounds on
a given day.
The course rating is based on a course's
difficulty for a scratch golfer, and the slope
rating is the measure of difficulty for a
non-scratch golfer. The USGA says that a course
with a 113 slope rating is one of average playing
difficulty. Slope ratings can range between 55 and
155. The highest rating is 149 for the Kiawah
Island Ocean Course, a layout which the greatest
pros in the world view as nearly impossible to
conquer.
So, when you see a slope of 115, you are looking
at a decent course with slightly above average
difficulty values. From 115 to 125 slope? Expect a
good challenge. From 125 to 130? A stronger test.
From 130 to 135 is getting into the very demanding
territory of the top-rated courses, and those that
are trying to be. Above 135, bring an
"A" game -- preferably Tiger Woods' A
game!
In many cases the rating committee will not even
play the course. The committee meets with the club
pro or general manager to gather information such
as total course length, length of the holes into
the wind and length of holes downwind. They
measure the speed of the greens, the height of the
fairways, the height of the rough and the roll on
the fairway. They also view and evaluate the tees,
the landing areas and greens.
Topography, bunkers, out-of-bounds areas, water
hazards and presence or absence of trees,
naturally, also come into play when determining
the rating and slope. Other factors include target
areas, blind shots and holes that force the golfer
to lay up. After all variables are accounted for,
the numbers are calculated and the course rating
and slope are assigned.
What does all of this mean to you and me? If you
have a 10 handicap and a USGA index of 12.5 (you
have an index if you have a handicap) and you
traveled to another course with a higher rating
and slope than your home course, your handicap
would be adjusted. At the tougher course your 12.5
index factored into a handicap computer results in
a higher handicap on that course.
A consistency problem can arise if your home
course--where you established your 10
handicap--happens to be very difficult. Your
friend might have a handicap of 10 that was
established on an easier course. The catch? If you
put your respective indexes into the handicap
computer at the same course, both of you will have
the same adjusted handicap. Although the system is
imperfect, it is the best one that we have so far.
Many have suggested alternative formulas, but so
far none has USGA approval.
So, for good or for ill, those rating and slope
numbers on the score card are not just pulled out
of the hat and applied to the course. Time, effort
and calculations have been put into making the
playing field as level as possible for all
golfers.
Rough
Grass left to grow so that off-line shots are made
more difficult. Also called 'deep stuff'.
S Return
to top

Sand trap
Alternate name for a bunker.
Sand wedge
Also called a sand iron, the shortest, most lofted
iron used for playing out of bunkers and for very
short pitch shots.
Scramble
Team competition in which all players play from
the site of their team's best drive, best second
shot, and so on.
Scratch player
A golfer with a handicap of zero.
Shaft
The length of the club down to the clubhead.
Shank
Area of an iron's clubhead at the hosel; hence a
shot hit by the clubface at this point, which
flies off to the right (right-handed player).
Short game
Chipping, pitching, bunker play and putting on the
green and around it up to a distance of 100 yards
(90m) away.
Skulling
Hitting a chip or pitch shot too hard and sending
the ball past the green.
Slope/Rating
The United States Golf Association has committees
all over the country that go to member courses to
evaluate and assign each course a rating and
slope. It is not an arbitrary number the USGA
assigns--it's not meted out just because the
officials think the course is tough, or the wind
was blowing and taking most shots out of bounds on
a given day.
The course rating is based on a course's
difficulty for a scratch golfer, and the slope
rating is the measure of difficulty for a
non-scratch golfer. The USGA says that a course
with a 113 slope rating is one of average playing
difficulty. Slope ratings can range between 55 and
155. The highest rating is 149 for the Kiawah
Island Ocean Course, a layout which the greatest
pros in the world view as nearly impossible to
conquer.
So, when you see a slope of 115, you are looking
at a decent course with slightly above average
difficulty values. From 115 to 125 slope? Expect a
good challenge. From 125 to 130? A stronger test.
From 130 to 135 is getting into the very demanding
territory of the top-rated courses, and those that
are trying to be. Above 135, bring an
"A" game -- preferably Tiger Woods' A
game!
In many cases the rating committee will not even
play the course. The committee meets with the club
pro or general manager to gather information such
as total course length, length of the holes into
the wind and length of holes downwind. They
measure the speed of the greens, the height of the
fairways, the height of the rough and the roll on
the fairway. They also view and evaluate the tees,
the landing areas and greens.
Topography, bunkers, out-of-bounds areas, water
hazards and presence or absence of trees,
naturally, also come into play when determining
the rating and slope. Other factors include target
areas, blind shots and holes that force the golfer
to lay up. After all variables are accounted for,
the numbers are calculated and the course rating
and slope are assigned.
What does all of this mean to you and me? If you
have a 10 handicap and a USGA index of 12.5 (you
have an index if you have a handicap) and you
traveled to another course with a higher rating
and slope than your home course, your handicap
would be adjusted. At the tougher course your 12.5
index factored into a handicap computer results in
a higher handicap on that course.
A consistency problem can arise if your home
course--where you established your 10
handicap--happens to be very difficult. Your
friend might have a handicap of 10 that was
established on an easier course. The catch? If you
put your respective indexes into the handicap
computer at the same course, both of you will have
the same adjusted handicap. Although the system is
imperfect, it is the best one that we have so far.
Many have suggested alternative formulas, but so
far none has USGA approval.
So, for good or for ill, those rating and slope
numbers on the score card are not just pulled out
of the hat and applied to the course. Time, effort
and calculations have been put into making the
playing field as level as possible for all
golfers.
Slice
Faulty shot which curves left to right in the air
(right-handed player).
Square
When the clubface is placed at right angles to the
imaginary ball-to-target line.
Snipe
A sharply hooked ball that dives quickly.
Stableford
A popular system of scoring by points for holes
completed: par = 2 points, 1 under par = 3 points,
2 under par = 4 points, 1 over par = 1 point.
Stance
The position of your feet just before playing a
shot.
Stroke
A shot in golf.
Stroke and distance
The penalty of one stroke and the return to the
site of the shot before, when a ball is
unplayable.
Stroke index
The numbers on a scorecard indicating the order of
the holes at which a handicap player receives
strokes.
Stroke play
A competition in which a player's total strokes
for a round are recorded to be compared with the
scores of other competitors. 'Stroke play', the
correct term, is often referred to as 'medal
play'.
Swing weight
The weight and balance of a club. All the clubs in
your set should be the same swing weight.
T Return
to top

Tagged it
Used to refer to a good golf shot. Usually a tee
or fairway shot that is long and on target.
Takeaway
The start of the backswing.
Tee
The area of a hole from which you play the first
shot.
Tee peg
You can put the ball on this device for your first
shot to help raise the ball off the ground. It is
then much easier to attain height.
Tempo
The timing and rhythm of your swing, which should
be even and smooth throughout.
Thin
A long, low shot hit by mistake with the leading
edge of the club (blade).
Three off the tee
If a ball is lost, out of bounds, or unplayable
from the tee shot, the player is penalized one
stroke and tees off again - the third shot.
Tiger
Someone who is playing unusually well.
Top
A shot mistakenly hit with the bottom edge of the
club, so that the ball is embedded in the ground
before popping up, and in most cases traveling
only a short distance.
Trap
A sand bunker.
Triple bogey
A score of three over par on a hole.
U Return
to top

Unplayable
A player may choose to deem a ball unplayable,
taking a penalty stroke and dropping the ball no
nearer the hole. A ball that is unplayable in a
bunker must be dropped in the bunker or stroke and
distance taken.
Uphill lie
When a ball is positioned on ground sloping up
ahead of the player.
W Return
to top

Waggle
A player's loosening-up movements at address.
Wedge
A club with an extremely lofted face (pitching and
sand irons).
Whiff
A complete miss of the ball on a swing. Also
called a fan.
Wood
A club normally used for distance shots. It can be
made of wood, metal, or graphite.
Y Return
to top

Yardage (distance) chart
A plan of the holes on a course showing the
distance from one point to another. It can be
printed by the course or prepared by the golfer or
his caddie.
Yips
A condition where the played is so anxious about
his putting that he can't swing his putter back,
and the stroke becomes a jerky jab at the ball. |